Which is weird nerf to nimis / makes it worse than vengeant cascade. Plus Vengeant Cascade is insane! If you wanted to play a Nimis build in 3. Thanks for watching guys, hope you have a great time with the build!Current POB: to @BehindEyesGamingPOE , check his chan. : Random corrupted level 21 Spell gem: A: 6: The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and. [Question] Does Vengeant Cascade allow the projectiles from Venom Gyre (When used with whirling blades) to return and hit again? Been looking everywhere and I can only. 21. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. This was the ONE good use of VC, an anoint only passive since its release in blight league and now its gone. Vengeant Cascade is a passive on the skill tree that recently went through a rework, leading it to become very powerful for any projectile-based build. Opalescent Oil. At least it evens damage loss from VC nerf, have to look at the gem numbers. The build is also dead I think if vengeant cascade is nerfed as hard as Im thinking it will be. What do we think about vengeant cascade? would it be worth taking? Posted by Logzforlife on Apr 3, 2023, 5:24:36 PM. Yes ice shot shotguns, but they will not automatically explode on top of you anymore from returning. Its easily the best jack of all trades build imho. A quick simulation on PoB, after accounting for new mastery adjustments and skill-points reallocation, is enough to prove that literally everything coming for me is a net nerf. Requires. Lightning Arrow is much worse in PoE 3. But I figure there are other good options too since the awesome part about Voidfletcher is the Void Shot itself which is actually very powerful on. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: Anything that changes the angle on the arrow on single target is bad. Result. Vengeant Cascade is most likely dead since there will be a support gem with the same effect (and reduced damage). The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. 21 we got +2 arrow and Vengeant Cascade. We can also see a few of the notables that aren't naturally able to be allocated on the passive tree in Vengeant Cascade and Tribal Fury. When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. You lose shock, but gain chill/freeze, or brittle. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). Hasta anyone tried Vengeant Cascade + fury valve lightning strike, i've read that several projectiles can hit the same target with a setup like that, but can't confirm atm because im out of town. 21 Crucible League. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Although it is one of the passive skills on the skill tree, players cannot earn it by putting skill points into it. I had a build with 18 mill. Posted by Panemix on Dec 18, 2019, 10:01:31 AM. 21 Crucible. Honestly I would expect a vc nerf to look more like “attack projectiles always return to the player” effectively killing but the most extreme double dip scenarios and gutting the mark. The Kinetic Blast projectile creates explosions not like 3. Quote this Post. What is the use case for Vengeant Cascade since it's nerf in 3. Before projectiles would reach maximum distance and then come back maximum distance again, returning to your location. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Pathfinder. Ignite Reap/Exsang (100% fire conversion, debuffs do fire DOT). At this point I would have taken even nerfs. It's just a bit too good right now. Also is shield crush now just bis with the vengeant cascade nerf . " It's pretty much dead node without returning projectiles support. You would run your 5L LA + Pierce during maps and + barrage during pinnacle bossfights, remember to have at least 1 pierce on gear / tree when using barrage. The distance you aimed at initially will determine how far back the projectile returns. This is done through 2 weapons with 10% reduced each, 25% reduced on Window of Opportunity passive cluster, and a. tornado itself is only 10% damage (of what happened during the 20 hits and then nothing for the duration of the secondary effect). Can now support skills with the Minion gem tag to affect casting them, but still cannot modify the skills of minions. AFK trading WILL be added. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Like Vengeant Cascade got removed and level 1 Vaal Summon Skeletons got a small buff, that's it. That feels bad man. 00% Effectiveness of Added Damage: 140%. If you decide to use Assassin's Mark instead, staying close-ish to the boss will be enough. Splitting Steel Bug. Opalescent Oil. Мрачный мир, глубокая и сложная система прокачки персонажа, бартерная система торговли без привычных для жанра золотых монетThey'll nerf the skill itself 3 different ways so that it loses damage while also feeling shittier to play, nerf every ascendancy that's ever used it, nerf the helm enchants, nerf all 2 hand melee weapons, and then nerf non CoC Cyclone and Molten Strike again just in case. And yep, volcanic fissure/vengeant cascade is def a go. 3. 21. 00 sec Can Store 3 Use(s) Cast Time: 1. Wondering if the Vengeant Cascade is worth it on Frost Blade?Saqawal's Twister has been buffed due to a new source of reduced duration on the weapon crucible tree! It is now possible to hit 99% reduced duration (previous max was 85%; technically 105% is possible now but that does nothing). Recombinators WILL be back. Feel free to discuss mods,. Weapon range increases the area of. This is quite a big nerf in my view as this build is still a bit of a glass cannon. Frost Blades works with Vengeant Cascade. Recombinators WILL be back. S. Different take on a semi-regular wander build, running as Raider instead of Deadeye, utilizing Power Siphon barrage for single targets and Kinetic Blast for clear. Toxic Rain shreds bosses and scales off a. Well, I. 21 it's not working correctly so we think it's a bug because some explosions is far from character. ago. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. Vengeant cascade is beyond dead P. I don't think Pathfinder will get nerfed massively but I do think Nature's Reprisal will get a nerf to chance to inflict Withered. I wanted to showcase the power of the one of the most broken annoints in the game VENGEANT CASCADE. Panopticon is Amber Golden Golden now maybe they got exchanged after vengeant cascade nerf. You need to have exactly 1 pierce for this to work though. P. Got the oils ready, got a lead sprinkler with the additional str stack node. Especially for essence mobs, as the ones with 5+ essence felt like theyd kill my totems as soon as they were summoned. This Notable Passive Skill offers a unique mechanic that can greatly enhance projectile-based attack builds. However, in the same breach rework severed in sleep gained minion wither on hit and envy aura. If you have enough proj, it's kinda better because of that. + 100% spell suppression. Went in blind with Vengeant Cascade on Cobra Lash. The same goes for later in the game: In. Report Forum Post. The Vengeant Cascade nodes of all just feel mandatory on all of those abilities because of how good it is. #pathofexile #poe #crucible #guide #arpg #tutorial #build #buildguide A discussion on Vengeant Cascade and why it is so popular in Crucible league. This skill hits up to 3 Additional Enemies near the Target (5 with Lab Enchant). 20 sec Can Store 1 Use(s) Attack Damage: (170-255)% of base Effectiveness of Added Damage: (170-255)% Requires Level 24 Chance to perform a swift counter-attack against all enemies around you when you are hit. 1: A Forfeit button is being added for Stalemates in the Trial of the Ancestors. I wouldnt do an attack skill with nimis because you can just use vengeant cascade annoint instead. Fully converting to cold allows use of Hatred, one of the strongest auras in the game, while also taking full advantage of the Raider ascendancy. There proberly stil is some really strong builds among them thoug, just going under the radar. But the possibility of Heatshiver nerf - this is scary. #poe #pathofexile #ancestors 0:00 Intro, scope of vid0:29 Summary Of Biggest Changes - Vengeant Cascade and Legion 5-ways Nerfed Hard0:51 Impact of Legion 5-. You don't "need" to use Barrage. With vengeant cascade infinite pierce it at least would've made some sense. 21 we got +2 arrow and Vengeant Cascade. Vengeant cascade is beyond dead. But Vengeant Cascade is cheap as free so that kind of power available to everyone at league start would be busted. This is quite a big nerf in my view as this build is still a bit of a glass cannon. I am playing fb trickster with HH atm. ReplyVengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. I'd swap to either panopticon if youre sticking with tornado shot, or vengeant cascade if you swap to lightning arrow for amulet annoint. 52% plays it with lightning arrow 22% artillery balista 12% ice shot 8% barrage 7% frost blades 6% sst 6% molten strike. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. VC legit made it deal double damage from balls. The Vengeant Cascade is a really nice annoint which I guess we needed since totems now also die when you die. The Cascade Loop (only the large version) which takes us from desert to snow on the road all in 1. Hey guys, the league is going to end soon, so we're messing around with underused skill and play some meme builds ~ Here's one of our epic build discovery us. . This is quite a big nerf in my view as this build is still a bit of a glass cannon. and is it better to stay tornado shot or change it into lightning arrow since we have the new vengeant cascade (double damage because of the returning proj)? Nice! Take a look at the new End Game crit PoB, If you have all the components from the progression PoB purchased, the prices fluctuate a lot so it's hard to give an estimate on. . The build again is prettymuch unchanged by the patch notes - However it took some hits to top-end damage in 3 ways. 20 because 3. all they did was remove vengeant cascade and destroy 5way xp, good patch notes ggg. 1% representation, which is lower than skills like dominating blow. Wanted to play it last league but i didn't want to level up another character lol. Other notable mentions are Anomalous Melee Physical Damage, which gives some additional strike range and. Maim fossil craft for chests is now gone, this might mean re-evaluating the choice of supports for SST, the other change to Point blank losing some damage and finally some shaper/elder rolls mainly the Ele as extra. 21 it's not working correctly so we think it's a bug because some explosions is far from character. 65. Vengeance Trigger, Attack, AoE, Physical, Melee Level: (1-20) Cooldown Time: 1. In today's video I'll be sharing my Vengeant Cascade Ele Hit Deadeye build guide. How big of a hit dps wise it really is? I know there is the new support gem, but using it means removing a damage support from the setup. but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle. So a few buffs for bows in general, new toy in VLA, and excellent clear mechanically with a premier VC abuser. 2, or 17% less mine throwing speed in the config box. It has a secondary effect where it launches projectiles that deal damage based on the player character's weapon damage with each swing. The most obvious and easy fix would be making returning projectiles from the same source cannot hit the same target again (since it is the normal behavior of all. Glacial Cascade Spell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0. and then somehow are able to travel 2x the maximum distance to. Kentsui. Using a synthesised claw with "Adds # to # Cold Damage to Attacks with this Weapon per 10. Most won't get nerfed unless its an expedition tier blanket nerf, Cascade is definitely going to get bonked as will blood notch - I don't think i've ever seen them leave full invul in the game longer than a league. Lightning Strike is a melee strike attack. -ailments focus on helmet was halved (not used with Wilma's, but if it gets nerfed in the. 0. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness. many of the non-spark variants are kind of gimmicks. Suppose there's a boss that I'm hitting with the melee hit and it generates a bunch of projectiles behind it. I've been doing juicy 100% life legion / essence farming with panopticon, and swapping to vengeant feels like i doubled my damage. Have you tested Vengeant Cascade with it? Will it add damage to a single target? Also Innervate support proc only from Herald of Ice? thx. Just get to 142% projectile speed and it doubles your single target damage. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Let's partially recover our lost power by gambling on another botched and dishonest RNG system or pay what will presumably be the most expensive weapons ever crafted. Now that being said, Returning Projectiles support is a very strong support and it's quite likely the #1 support for any projectile skill that can use Sniper's Mark because Sniper's Mark causes projectiles to split into new projectiles and those split projectiles can return. Volcanic Fissure Melee, Attack, Projectile, AoE, Slam, Fire Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)% Requires Level 12 Slam the ground, creating a winding fissure that deals area damage while travelling outwards. ninja • 6 mo. If you play closed maps (anything with walls), you can get by on much less. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. Posted by yankuch on Apr 4, 2023, 7:09:27 PM. Heatshiver is untouched, Vengeant Cascade was destroyed, but Returning Projectiles support can be even better. Only one projectile behavior can be applied each time a projectile hits a target. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. I got the node on my necklace, and every time I attack enemies with SST I don't see my shield return back to me, nor do I see any Shards from it do anything, but I would expect that Vengeant Cascade does not apply to Shards from SST. . This can be built in Flat Lightning for great leveling. 2. Hey guys, we're back with some Frost Blades action! We wanted to try out vengeant cascade with FB and see how great the DPS is! Well, it turns out pretty GRE. Exposure, power and frenzies, onslaught. . Quote this Post. zennesu • 7 mo. 21 Boneshatter Juggernaut cheat sheet for Act 1-10. LA, Ice Shot, KB do not explode on top of you even when you offscreen them, so not like nimis. Vengeant Cascade will basically never be a way to improve single target damage due to it being a hit effect like pierce/fork/chain. Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%. " It's pretty much dead node without returning projectiles support. Feared. But I honestly wanted to try to change to Lighning arrow from TS because of the vengeant cascade annoint, could be fun. Return has fourth priority for projectile behaviors, preceded by pierce, fork and chain. Might be a good transition skill to get phys TS rolling due to inherent cold. Posted by mb131rc on Aug 28, 2023, 3:44:03 PM. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. It gives - 15% increased Projectile Speed. Requires a Melee Weapon. . The Breathstealer pots will probably amazing for Cruicible and Breach. - The Vengeant Cascade Anointed Notable Passive Skill no longer provides 15% increased Projectile Speed, "Attack Projectiles Return to you", or "Returning Projectiles Pierce all Targets. ago. So obviously things will be very different. Reply. Pro's & Con's. But has an internal cooldown similar than spectral throw. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. I can't remember the last time I've had this much fun. It doesn't work the same way. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. You want Phantasmal, for the crit multiplier per 100 ES on your shield, and Ashes, depending on. 21. Handy tip for anyone leveling this build: I bought a 6L Replica Quill Rain for 40c and put Caustic Arrow in it. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. S. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Flameblast totems used to be very meta several years ago, but they have mostly been a niche build for the past few years. There is even a picture available where you can see comparisons between each combination. . Meditate could be optional but it needs to be superior to rest. 00% Effectiveness of Added Damage: 45% Radius: 12 Requires Level 28 Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the. This really needs to be at 100%Anointing "Vengeant Cascade" is fun and the clear is bonkers. Golden Gun Orb — Grants a special one-shot, one-kill gun that only has three. MORE SPEED :D Tattoos: +1 projectile, 8% flask effect, flask effect duration, movement speed. The behavior might be different this time around we will have to test it to see. Hey guys, here is vengeant cascade lightning strike raider build. Pvp7 • 6 mo. 5. Ek ignite ele is amazing with HH. They don't. You can only acquire this passive through Anointment (using Oils) on an Amulet or valid Blight Unique item. Tornado Shot is the same as before. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. Did they make nimis reliant on vengeant cacade's previous condition (hitting something) to return but update the language such that they're the ~same (rather than making cascade return without a target which would have been very strong)? are they both ~useless now (outside of nimis spark)? Vote. Lightning Arrow Skill Mechanics. Lightning Arrow is much worse in PoE 3. If you assume that one does every time, then boom double damage. Now projectiles reach maximum distance. In all fairness, Vengeant Cascade 100% needs to be nerfed. . Totem builds get free onslaught from a medium cluster jewel, you get ignite proliferation, adrenaline, and you can easily get enough damage to kill white map essences with a Tabula Rasa and a Storm Cloud. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Obviously the annoint opportunity cost is a million times lower though. Let alone the hydrosphere behind the boss. The good and the. Support gem says 70% less damage on return, but there is a bow mastery that gives "proj speed = added proj damage", meaning it greatly increases bow return dmg. This change is quite bad for this build imho because on some tougher bosses it was nice to see the totems hammer the life bar away when my char died. Vengeant Cascade will probably see a nerf, but you can't start judging the strength of the support gem until you see final numbers. Vengeant Cascade. I've played it all the way from start of the league to level 100 in SSF Crucible as well as up to level 98 in SSF Sanctum. Hydrosphere wasnt used to chain from and back to the boss. Without Sniper's Mark: projectile pierces and returns. It will make projectiles split out in a circle and with Vengeant Cascade all projectiles return to the source (you or your totem). "Someone in my chat suddenly came in saying Divination Distillate wasn't working at all with Pathfinder's new Master Surgeon ascendancy notable. Due to pconc nerfs and me never rly liking the skill I switched leveling setup to Toxic Rain. considering its cheap if crafting items and not picking top tier watcher(my build most expensive item is watchers that costed 25divs) Posted by anti4z500 on Apr 19, 2023, 5:18:20 AM. They spin in a circle on the ground and if you can launch it into the center of a boss, all 22 hits (arrow + explosion) can hit the target. (patch note did not have kinetic blast change so we think it's a bug) please. Quote this Post. shaunika • 4 mo. PSA: new return breaks tornado shot. hell, the vengeant cascade nerf would have had to have taken much more time than the ascendancy changes. It looks like Spark + Nimis interaction was fixed this league so Vengeant Cascade probably wouldn't work even if it did impact spells. In this article, we will delve into the details of Vengeant Cascade, its widespread usage, the. Quote this Post. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. 56. Sadism Support. If so, it'll be an insane bossing skill for sure, especially with Savior/Paradoxica in endgame. 5-Gloves, Boots, Helmet, RingsIt will automatically nerf him in other areas. This ends up looking like a laser when used with skills like Barrage, however the real stars here might be skills that trigger secondary effects on every hit. Might have to go Impale Spectral Helix Champion based on the % added effectiveness, also going LL with Bloodthirst would be even more insane damage. 21) it was all about the crucible trees on weapon/shield and of course Vengeant Cascade which was gutted in 3. So, that’s a free 100% more damage. Over 20 new active skill gems WILL be added. Historic Quant/rarity WILL be reverted. Combined with vengeant cascade hydrosphere trick you almost quadruple your dps vs bosses(btw vengeant cascade also wrecks expedition shield mobs as it comes back to bite them from behind) Lightning arrow seems to be the skill of choice of 5-ways carries so i guess it's top clearspeed skill atm, and not TS, but it might also relate to HH buff. Vengeant Cascade isn’t new, it was added with the rest of the anoints during blight but the return mechanic itself was fixed this league. . It stayed in the gutter for years. Verdant Oil. 21 PoE Crucible LeaguePoB : No PoB because I need to make this concept into an actual build fir. Preferably a ranger build (PF/Deadeye/Raider. See my top level for how it could be tweaked to show what I think you want. [deleted] • 7 mo. ago. After the nerf to Vengeant Cascade, Return Projectiles Support was born. Posted by TorsteinTheFallen on Aug 19, 2023, 10:24:28 AM. Reply reply omniocean • This is absurd, and will most likely be nerfed soon. probably going to do something with vengeant cascade instead. Boom! Doubled hits. AFK trading WILL be added. Could have something to do with that. Vengeant Cascade will get nerfed for sure, since this passive became OP (unintentionally I feel) by fixing and normalizing the returning projectile behavior for all skills this patch. I mean the leashed dog thing is annoying but whatever I understand why, but why nerf guns?! If this must be a thing, why not water guns, or at least. That allows for 8 totems, Watchtower annoint, Vengeant Cascade annoint and getting Panopticon from the Impossible Escape. (25-35)% increased Projectile Damage. Discussion. thanks in advance and good loot exiles! Asenaths with Tornado + Hydrosphere + Power Charge on Crit + Onslaught is pretty much GG. Even if Vengeant Cascade was not removed, I'd advocate starting with Panopticon because of this, since the difference between 50% shock effect and 10% shock effect is noticable. The nerf to campfire loot drop rate does suck. So much good stuff Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Edit: For the cost of the anoint, it's not competitive at all. 20] SideFX "Cthulhu arrow" Caustic Arrow! Join the dark side. Vengeant Cascade. We loose a lot of power regarding to Crucible. This support makes projectiles return to you, getting double hits on enemies, and gives you maximum distance damage from Far Shot. Projectiles no longer return to you, they return to the other side of the screen. In 3. Edit: I'm dumb, it's a yes in 1) erpunkt • 6 mo. I still can't believe they let it go through like that. So its hard to make all the arrows hit the boss. Leveling and ascendancy are free New tatoo can get Point blank 1pt So SST is also strong enough. He has tornado for this, which gets procced every ,3 sec to have the tornado on the target. Vengeant Cascade nerf is something that's gonna hurt more, but still doable, even now not every version of this build uses it. Vengeant Cascade is so popular because it gives double damage (minus the opportunity cost to get it online, which is annoint for bow builds, annoint+some proj speed investment for others). It's stupidly broken. 25 sec Can Store 1. Go with Pestilent/Viper Strike. Now it just returns to you for a distance that depends on proj speed. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. i played a strength stacker poison molten strike assassin a long time ago and it was really fun. Reply Highwaymantechforcer. Posted byThis Support works like how Vengeant Cascade used to, causing Projectiles to return when reaching the end of their flight. Outside of that investment, LA just scales better because a tri-ele bow and trinity is. 21 Crucible Poison Molten Strike I haven’t seen this discussed ( excuse me if it was or if this is an interaction that cannot work ) but Vengeant cascade grants 150% projectile speed to returning projectiles, et the bow mastery that grants modifiers to projectile speed apply to projectile damage would then increase returning projectile damage by 150% right? so it’s kinda like old vengeant cascade? When testing "Vengeant Cascade" with "Cobra Lash" I noticed a few things, first of all the projectile won't return until there are no remaining chains on a projectile. rasmuskl poe. As expected, since this data set isn't normalised, Clear Oils are seeing the most use. You can currently get it with the Curse Mastery for 1 point. Additionally, Perfect Crime basically died. I'm predicting Bloodnotch will take a hit too, though hopefully they don't completely destroy it; that would go against the point of their entire unique jewel rework. Fast, has great clear and quite good single target (about 8-9m with good gear, not counting the return projectiles from Vengeant Cascade - hard to calculate those, but they make up. When it reaches the target. Man, ranged poison got multiple changes in a patch with barely any changes: -vengeant cascade annoint removed, support added at -70% dmg so we lose a support for this probably. In case of Vengeant Cascade and Sniper's Mark, you need to stand almost right on top of the boss to double your amount of hits. vengeant cascade is an anoint only notable that makes attack projectiles return to you. It seems that people want you to nerf other people's shit, just not their own. I guess. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). Vengeant Cascade is for sure getting a nerf. And tornado moves makes it more annoying to hit. Result. Huge undocumented nerf to Nimis KB. totkeks. This bingo card has a free space and 24 words: Vengeant Cascade nerf, Poison nerf, Melee forgotten again, Crucible not going core, Gladiator Not Reworked, Last POE 1 League confirmed, No new skills, Nimis nerf, 5ways Nerf (thanks empy), No ultimatum, somehow no info in a 2hr keynote, boneshatter nerf, atlas passive nerf, expedition quant nerf, 30+. I was testing bunch of skills with vengeant. Anoints on amulets can activate any passive on the skill tree, including the hidden ones like Vengeant Cascade. Tornado Shot is the same as before. Uzzerzen • 4 mo. This is quite a big nerf in my view as this build is still a bit of a glass. Path of Exile Action role-playing game Hack. Only time they do more damage is in mid range. Looking for a build with Vengeant Cascade on 25 divs budget. -Molten strike now deals 120% of base damage at gem level 1, and 161% of base damage (up from 147%) at gem level 20 - HYPE again. On its face it seems like a massive nerf to Nimis attack builds from last league if only 1 returning projectile stops at you and the rest fly off behind you to nowhere. Farshot + pointblank are extremely meh. When a projectile returns, it bounces off the target it. Do you think the new reworked Vengeant Cascade is a better option for the anointing? Edit: Well, I tried it, and it's quite amazing - can't imagine this without it. 884. 70% less on a level one support gem, where that is the only stat that can scale. Posted by yankuch on Apr 4, 2023, 6:09:27 PM. 25. My casual testing with Venom Gyre + Fury Valve does not seem to show any change in the return point, but skills without inherent return might. Tornado Shot is the same as before. Result. Quote this Post. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Shotgun mechanics don't stay quiet for long. 20 is explosions around my character(all explosions will around my character like in video) but 3. 60 sec Critical Strike Chance: 5. 5 seconds before it goes into its second form. Conversely Vengeant Cascade bricks TS so it gets nothing really all that new. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Last edited by mb131rc on Aug 28, 2023, 4:22:09 PM. What a load of BS. Vengeant cascade is so broken, it will definitely blast. Vengeant cascade is dead, (big nerf to mid game Lightning arrow / Ice shot). 5. The Vengeance REV-8 is a fictional Nerf blaster that appeared in Nerf N-Strike and Nerf N-Strike Elite. Note that this is no longer relevant due to the mechanical changes in 3. Let's force everybody on the new lottery carousel. Although it is one of the passive skills on the skill tree, players. Player targeting Hydroshpere with Eye of Winter to receive max single target damage. The result is a well-balanced ranged. ". requirements: 55 Maximum Life +70% Total Elemental Resistances Non-Channelling Skills have -7 to Total Mana Cost Optional affixes: Chaos. The behavior might be different this time around we will have to test it to see. Attack projectiles return to you from hitting final target. Even if they had initially put 70% less dmg for returning Proj it still would have been one of the best anoints on the tree. Only shows Tranquility. This is quite a big nerf in my view as this build is still a bit of a glass. 0 * Lightning Arrow Lightning Arrow Attack, AoE, Projectile, Lightning, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (130-154)% of base Effectiveness of Added Damage: (130-154)% Projectile Speed: 3260 Requires Level 12 Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which. Opalescent Oil. Marking the mastery and you get a list telling that right now. . At level 20 with 50 quality, this gem gives 100% more damage, 35% AOE, and 40% less attack speed. This is big when the entire concept of the build is stacking insane amounts of poisons per second with molten strike shotgunning. . Nimis version using Nova + GMP + Greater Volley: 13 arrows = 13 hits = 1200% more damage. + 40% + 25% damage prevented (thanks to scaled Progenesis flask and Petrified Blood) + 25% + of physical. On both Eater of Worlds and Shaper it felt like my dps was far lower than it should be and I did not see the visual effect of my blades returning to me. this was before all the strike range, extra targets and all the nice changes to the passive tree. With the new update Hydrosphere can only be hit once every 1 second, which means it no longer procs Vengeant Cascade other than once every 1 second. Returning Projectile Support now replaces Added Cold Damage Support for Lightning Arrow and Ice Shot. Chain / extra projectiles should be obvious enough. TS is the most versatile due to shotgunning arrows, making it good for actually putting out single target, but it falls off at offscreening due to vengeant cascade bricking it and it requiring proj speed to get range LA is the clear god of bow skills but the single target requires totems to feel decent Ice shot is somewhere in the middle.